In my UI/UX internship, I was given the task of creating an emergency prep. app integrating OpenAI. I gathered what would be needed from my research:
- The A.I. should be designed to accurately respond to any questions on emergencies.
- It should ask questions in return, refining the information given to the user.
- Users should be able to save and return to conversations.
- Recommended information should also be provided in case users don't know what to ask.
Taking inspiration from the ChatGPT app itself, I made a simple design in Figma for the five screens being shown.
I coded the app in Python and integrated the OpenAI API to send/receive requests. Members of my UI/UX lab contributed valuable user feedback, inspiring changes such as shorter responses and initial user information given to OpenAI before the conversation even begins.
Currently, the project is being re-evaluated to be finished at a later date. Check back soon!
As I've developed UI/UX elements in my games, I've focused on designing intuitive interactions, guiding the user's focus without the need for conscious thought.
In user testing for my interface-focused game Front of the House, I gathered feedback on what interactions felt natural and which needed explanation, implementing that feedback into the final product.